PS4 And Xbox Early Access Explained

The RimWorld Console Edition release date is almost here, and for those who have pre-ordered, there is a good chance that you’ll be enjoying the game early.

As confirmed by Double Eleven, the PS4 and Xbox One version of the game is arriving this week for everyone, no matter what version you plan on buying.

But with two different release dates to cover, it’s worth knowing everything that is happening this week with the popular survival Sim.

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MultiVersus | “You’re with Me!” Official Cinematic Trailer

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RimWorld Console Edition Release Date Explained

The release date for RimWorld Console Edition is July 29, 2022 at 0:00am local time on PS4, PS5, Xbox One and Xbox Series X.

That is when everyone will get access to the game, no matter what version they purchase during July 2022. However, there is a way to start playing RimWorld early, including purchasing a pre-order of the game.

As confirmed by Double Eleven, Digital Deluxe owners will be able to play the game three days early on July 26, with a release time of 00:00 local time. The Digital Deluxe also comes with the Royalty DLC bundle, which will be available during the early access period.

The RimWorld Console Edition Digital Deluxe package costs $54.99 on the PlayStation Store and at the same price on the Xbox Store. It should also be noted that RimWorld Console Edition isn’t currently listed as coming to the Xbox Game Pass as a Day One release and will not be available as part of a subscription.

Double Eleven has also stated that they have no news on whether there will be a native PS5 or Xbox Series X version of the game, although the title does run better on both those platforms in comparison to last-gen hardware.

When it comes to the future, Double Eleven have stated that more DLC packages could arrive in the future, although there is no guarantee at this point, and while there will not be mod support, the development team will look at expanding the console edition experience in the future.

A message from the team adds: “RimWorld (PC) is an ever-evolving game, and we decided to branch off from that version of RimWorld, locking off content whilst we polish, improve and develop our own version. This means that whilst we are slightly out of sync with RimWorld (PC), we were able to focus on bug fixing, performance optimisations and fine-tuning our experience for console players. This is still the same, great RimWorld experience, optimised exclusively for consoles with a fully adapted user interface which makes the most of what a controller has to offer.

“When RimWorld Console Edition releases on the 29th of July, we will continue to improve our version of the game, ensuring that console players have as smooth an experience as possible. We are following our own roadmap, and whilst we are keen to bring over content and features from RimWorld (PC), we need to make sure that they work with our new user interface, control scheme and are optimised for console hardware.”

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This news is republished from another source. You can check the original article here

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