Rainbow Six Siege Update Time & Y7S2 Console/PC Patch Notes

Ubisoft has confirmed the official update time for Rainbow Six Siege: Operation Vector Glare, as well as how long gamers will have to wait for maintenance to be completed.

The good news is that the R6 will only require servers to be down for an hour, meaning that everyone can log back in quickly.

However, it should also be noted that maintenance will not happen simultaneously across PlayStation, Xbox and PC platforms. Here’s everything we know about today’s Rainbow Six Siege Update Time for PS4, PS5, Xbox One, Xbox Series X and PC players.

Tom Clancy’s Rainbow Six Siege | Operation Vector Glare CGI Trailer

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Tom Clancy’s Rainbow Six Siege | Operation Vector Glare CGI Trailer

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Rainbow Six Siege Update Time For June 14

Ubisoft has confirmed that the Rainbow Six Siege update time has been set slightly differently across all platforms, with the PC patch going live at 2pm BST (9am ET), followed by Xbox at 3pm BST (10am ET) and PlayStation at 4pm BST (11am ET). The rollout should be completed for everyone by 5pm BST, but there is always a chance that more time will be needed to complete today’s update. Maintenance is scheduled to last one hour on each platform.

Ubisoft has also revealed how big this week’s R6 update will be, with the official download sizes as follows:

  • PC: 4.9GB
  • Xbox One: 4.39GB
  • Xbox Series X: 4.69GB
  • PS4: 4.93GB
  • PS5: 4.58GB

Other changes have also been announced with highlights from the official Rainbow Six Siege Y7S2 patch notes available below:

New Operator: Sens

  • PRIMARY WEAPON POF9 – 417
  • SECONDARY WEAPON: SDP 9mm – Gonne-6
  • GADGET: Breach Charge Claymore
  • HEALTH: +++
    SPEED: +

UNIQUE ABILITIES AND PLAYSTYLE:
R.O.U. Projector System rolls after it’s thrown by Sens and drops small projectors to create a screen along its path. Although physical objects can still pass through the screen, it’s highly flexible—cutting off multiple lines of sight at once.

NEW MAP (DEATHMATCH): CLOSE QUARTER
Close Quarter is the first dedicated Team Deathmatch map that focuses on movement rather than defense setups. With a circular flow and a good mix of different lines of sight, this facility used by Team Rainbow for training purposes will be a completely different experience.

SHOOTING RANGE
Shooting Range is a playable space that can be used to practice and learn about all available weapons. There are 2 lanes found in the Shooting Range: A Recoil lane to measure the spread created from the kickback when the weapon is discharged and a Damage lane to determine the amount of damage dealt by each bullet when it hits a specific part of the opponents body. The Shooting Range allows for easy and quick comparison of the different weapons used by Operators. All Operators can be used within the Shooting Range whether or not they have been unlocked. You can find the Shooting Range in the Learn Area of the Play Menu.

PLAYER PROTECTION

Privacy Mode

  • Privacy Mode brings several new options for gameplay privacy that can be found in the Privacy section of the Options menu. These tools can help prevent malicious players from using another player’s livestream to gather information and get an unfair edge, or to act in a disruptive manner to sabotage and harass the streamer and players.
  • Privacy options allow you to create a nickname and hide information that will be seen by everyone in-game:
  • Appear as Nickname: Create a custom temporary display name to be used directly in-game (can be changed at any time outside of a match).
  • Hide Avatar: Hide your personal avatar by displaying the default Ubisoft avatar instead.
  • You now have more control over what information you choose to show on screen:
  • Appear as “You”: Hide your username or nickname by appearing as “You”.
    Rename Other Players: Hide other players’ usernames by having them appear as the NATO phonetic alphabet instead (Alpha, Bravo, Charlie, etc).
    At the Account level, new privacy settings are available that will allow players to better control who can send a friend request, but also later during the season a settings to allow you to control how you appear in the Friend Suggestions on Ubisoft Connect.

REPUTATION PENALTY: REVERSE FRIENDLY FIRE

Part of the Reputation System and the first phase to be deployed. It implements a reputation penalty when we detect regular abuses of friendly fire. The purpose of reputation penalties is to activate when we detect that someone has abused a mechanism during several matches, in this case the Reverse Friendly Fire. It aims to better control and address certain regular abuses of Friendly Fire and reduce the frustration associated with recidivists that injure too many teammates. As the repeat offenders’ actions bring them closer to the penalty, they will receive a set of warnings notifying them of how they are seen by the system and asking them to modify their playstyle.

If the player persists with the disruptive behavior, the penalty will be applied. The player will be aware of the number of matches left in their penalty by signs and feedbacks in and out of the gameplay loop.
This feature will be shipped later during season 2.

PLAYER COMFORT

  • SCREEN SHAKE INTENSITY: Players can now turn off or reduce the intensity of screen shake feedback during gameplay from the Accessibility section of the Options menu.
  • MATCH CANCELLATION: Match cancellation has received several updates to bring more information and control to players throughout the entire process, from the initial request to the match cancellation itself. Also, some updates were made to prevent abuses of the system.

OPERATORS PRICE DECREASE
As with every season, Operation Vector Glare brings a price decrease for specific Operators. Nøkk and Warden are dropping to 10,000 Renown or 240 R6 Credits, Ace and Melusi are changing to 15,000 Renown or 360 R6 Credits, and Thunderbird will now cost 20,000 Renown or 480 R6 Credits.

TWEAKS & IMPROVEMENTS

PLAYER COMFORT

Match Replay

  • Match replay system on consoles has been improved. In addition, dedicated disk space has been allocated for match replays.

Gridlock Trax Stingers Visual update

  • Gridlock’s Trax Stinger now matches team color.

Spectator HUD

  • Additional information about the spectated player are now displayed.

Operator Tips

  • Operator tips are now displayed from the in-game option menu for Ash, Sledge, Thermite, Osa, Bandit, Smoke, Kapkan and Thorn.
  • Operator tips are also available from the Operator Album.

GAME HEALTH

Crouch Walking

  • Updated the Crouch Walk sound mix.

Map Rotation

  • Added Skyscraper to the Team Deathmatch playlist.

In other news, Rainbow Six Siege Update Time & Y7S2 Console/PC Patch Notes



This news is republished from another source. You can check the original article here

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